Understand the full Xeet tournament system.
Nineteen shareable guides explain performance marketing, individual and squad Xeets, tasks, tournament phases, cards, and rewards in plain language.
Campaign timing, eligibility, and rewards can vary. Each live tournament page remains the final guide.
Performance marketing
Goal, task, proof, verified Xeets, rank, reward, and learning.
Individual + squad Xeets
Your verified Xeets stay yours and also strengthen your selected squad.
Planned rarity reward weight
Common 75, Rare 100, Epic 150, Legendary 250, Mythic 500 BPS. Rarity never boosts Xeets or rank.
System essentials
Start with the full map, then focus on growth, scoring, rewards, and the end-to-end lifecycle.
Build Squads. Verify Outcomes. Win Together.
System overview
Turn Verified Outcomes Into Growth
Performance marketing
One Contribution. Two Score Views.
Squads
Xeets Measure Performance. Campaigns Set Rewards.
Rewards & cards
From Campaign Design to Completed Reward
Tasks & lifecycle
Performance Marketing Signals
Performance marketing
Xeet Campaign Rewards by the Numbers
Rewards & cards
Seven Squad Mechanics. One Rarity Model.
System overview
Every field guide
GUIDE 00Build Squads. Verify Outcomes. Win Together.
The complete Xeet tournament map: participation, squad formation, verified work, scoring, cards, ranking, and campaign rewards.
GUIDE 01Enter. Contribute. Rank. Get Rewarded.
A participant-first guide to discovering a tournament, completing verified tasks, building Xeets, and reaching final rewards.
GUIDE 02Choose Your Squad Before Lockdown
How squad selection for each tournament, switching, formation timing, and the optional one-time reselection work.
GUIDE 03Lead the Squad. Own the Outcome.
The leader lifecycle from campaign application and recruitment through alliance strategy, rank, and rewards.
GUIDE 04Turn the Hub Into Momentum
A visual tour of squad roles, chat, task coordination, recruitment, member contribution, and leaderboard visibility.
GUIDE 05Ally. Combine Score. Share One Prize.
How tournament-specific alliances combine several squads into one leaderboard team with published sharing rules.
GUIDE 06Proof Turns Work Into Xeets
The task journey from an assigned action and captured proof to review, verification, and leaderboard credit.
GUIDE 07Score Drives Rank. Planned Rarity Shapes Reward Weight.
How verified Xeets determine rank while campaign rules define individual, squad, and any planned rarity-weighted card rewards.
GUIDE 08Five Rarities. One Creator Economy.
How Common through Mythic cards differ in rarity, availability, utility, and planned reward weight.
GUIDE 09Rarer Cards Carry More Reward Weight
How the planned card reward model gives each rarity more weight than Common without changing Xeets or rank.
GUIDE 10Know the Odds Before You Open
How card availability and published pack draw odds work, separate from planned rarity-based reward weighting.
GUIDE 11Six Phases. Five Simple Steps.
The participant journey from preview and squad formation through live tasks, final review, rewards, and completion.
GUIDE 12Turn Verified Outcomes Into Growth
The performance-marketing loop connecting campaign goals, participant tasks, verified outcomes, Xeets, rankings, and rewards.
GUIDE 13One Contribution. Two Score Views.
How one verified contribution keeps its individual Xeets while also rolling into the participant's selected squad total.
GUIDE 14Xeets Measure Performance. Campaigns Set Rewards.
How Xeets determine standings while each campaign defines eligibility, reward pools, and delivery.
GUIDE 15From Campaign Design to Completed Reward
The full six-phase campaign lifecycle across organizers, participants, squads, proof, score, review, and distribution.
GUIDE 16Performance Marketing Signals
A public scorecard for acquisition, conversion, retention, comparison, learning, and clear campaign rewards.
GUIDE 17Xeet Campaign Rewards by the Numbers
A modeled ~$2.74M estimate combining about $740K in announced campaign pools with a $2.0M Solstice FDV-based allocation estimate.
GUIDE 18Seven Squad Mechanics. One Rarity Model.
A single guide to seven squad mechanics, dual score views, proof-driven rank, and planned rarity-weighted card rewards.
Built to share clearly
These public guides use plain language and current V2 examples. The rarity-weighted card reward schedule is clearly marked as a planned, campaign-dependent model.